I took an interest in creating 3D Anime style characters so I did it in my free time. I learnt a lot from this especially with the technical stuff like shaders and rigging.
I also made a process breakdown in hopes I can give some insight into the creation of a 3D real-time anime style character. Hope you guys like it!
Original illustration by neco:
https://www.pixiv.net/en/users/777703/illustrations/FALSLANDER

GuiltyGearXrd's Art Style: https://www.youtube.com/watch?v=yhGjCzxJV3E&t=1322s&ab_channel=GDC
Genshin Impact Character Shader Breakdown by Adrian Mendez: https://www.artstation.com/artwork/wJZ4Gg

Articles that helped me write the shader (right click > translate to english :D):
https://zhuanlan.zhihu.com/p/109101851
https://zhuanlan.zhihu.com/p/365339160
https://zhuanlan.zhihu.com/p/232450616